(c) Outside the designated slot machine gaming areas, a slot. ![]() user or returns a value to terminate game executionĬout << "Please enter $1.00. \n" << gameCost << endl Ĭout << "Thank you for entering your money. slot machine license fees in order to adequately support the slot machine regulatory program. Repeat step 1 until you have all five stops (or all three stops, if a three-reel game). To do that, pick a random number between 1 and the number of stops on the reel (e.g., 128). main menu, executes the command selected by the Slot machine code (logic) for client-based games. machine requires the user to enter tokens to play.Äouble payOut //amount of $ won during the current turnÄouble moneyInMachine //total amount of $ in the machineÄouble playersBalance //the amount of $ not yet playedÄouble moneyPaid //the money put in by user display three numbers. When the numbers on the Here so far: // slot machine include include.But I am stuck at converting my icons to intergers or character that I can compare to see if it is a winner or not. For the third one I am trying to say all the numbers are equal but not equal to 7. I know that rand should be utilized here but I cannot figure it out. ![]() I can get the first part just fine (I think). The second one is one of the problems, I need to get a random number generated between 2 and 7 for the slot machine. //Specification: This program simulates a three I am trying to write a simple slot machine program that will return three numbers as the slot icons using a loop.
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